![]() ![]() See below for a full overview of the features, and also check out the FAQs and ratings for more information. ![]() You can easily bake all of the "traditional" Cycles bake modes, along with other kinds of specialist maps (Ambient Occlusion, Curvature, Thickness, Vertex Colours and Colour ID). However, SimpleBake isn't just an add-on for PBR. SimpleBake is an addon / tool that provides a one-click solution for simply baking PBR maps from materials created in Blender. However, what should be a simple process of baking and exporting these materials for use with other software or systems (Substance Painter, Second Life, Sketchfab, Unity etc.) is surprisingly difficult. In short, it allows you to simply bake PBR and other textures.īlender provides a very powerful way to create complex PBR materials by using nodes. SimpleBake is the definitive baking solution for Blender. ![]() My own videos that are complete rubbish in comparison to the above: Blender // How to bake multiple objects to one texture atlas with SimpleBake Add-onįantastic video from POLYCOSM going into the features of SimpleBake and how to use it in a very easy to understand way.Blender // Easiest way to bake PBR textures in Blender! SimpleBake Add-On.Also check out their other content here.įantastic videos by Alex Pearce (also check out their excellent other content) which do a much better job of explaining how to use SimpleBake than I ever could: * *** Videosīrilliant video by Brandon's Drawings that not only comprehensively covers SimpleBake's features in an easy to understand way, but also explains the very problems with Blender's native baking that are the reason for SimpleBake's existence. No special nodes, node groups or materials. ![]()
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